Tuesday 16 October 2012

Dissertation Project - intro

I have now started my 3rd year at Uni so from now on all future posts will be for my dissertation, for this I will be exploring the applications of the particle system FumeFX. For those that don't know FumeFX is an advanced smoke and fire particle simulator that is used in a variety of media not just games. I have chosen this particular system as I have had some experience in the past with it and can (if done correctly) yield some truly spectacular shots. Although I have decided on this one I have looked at other particle system emitters such as; Krakatoa, Thinking Particles, Pflow, Rayfire and RealFlow. Next post will be all the books that I read on particle systems.

Friday 27 July 2012

Barret M82 50.cal sniper rifle

This will be the last model of this set and I will be trying to reduce the amount of polygons on it to practice exporting it for use in a game. As snipers dont have very many attachements, this one will only have the telescopicsight, bipod and a carrying handle. I will also try my hand at animating this one to actually fire a round after its completion in about a week.

Glock 18 (with laser sight and silencer)



Glock 18 (no attachments)

This is a Glock 18 model, this particular gun is a rare fully automatic pistol that fires 9mm rounds. There will be 2 variation one without attachments and one with a laser sight and a silencer. I also made a small sloping background so that the gun would now have a shadow and some proper lighting.


Thursday 26 July 2012

H&K G36C Model (with attachments)

This model will not have multiple shots/viewing angles as I have been busy working on my next model; the Glock 18. The G18 will have 2 attachments;  a silencer and a laser sight system.

Above is the render with the attachments the I imported from the M16A4, there are also bullets loaded in the magazine but I am not happy with them at the moment so they will remain hidden for now.

Monday 16 July 2012

H&K G36C Model

This will be my second gun model; the H&K G36C this one is lacking the variations of the M16A4 but I will be experimenting with a few materials among other things. This model will have fore grip, holographic sight, folding stock and a translucent magazine with 5.56mm ammunition loaded. 

M16A4 Ranger variant





M16A4 Spec Ops variant





M16A4 Standard version (no attachments)





My weapon projects

This is one of the models I have been working on to improve my modelling skills and for possible use in my future modules on my course. The models I have been working on are an M16A4 Assault Rifle, H&K G36C, Glock 17 and M82 50.cal Rifle. All these have attachments such as the ones below belonging to my M16A4, these will be lacking textures until I've finished modelling them.

Attachments to my M16A4 Assault Rifle







Introductions

My name is Ryan, and this is a continuation of my Computer Games Design course blog. It will soon be my third and final year at UCS and then the real hard work will begin, I will start off by posting all the renders of my previous work. These will be in conjunction with the uploads onto my tumblr account.